﻿using System;
using System.Collections.Generic;
using System.Text;
using Silvermoon.Visuals;
using Silvermoon.OpenGL;

namespace Silvermoon.Controls.Interfaces
{
    /// <summary>
    /// Specifies an image to attach above the lens of a <see cref="T:LensView"/>.
    /// </summary>
    public interface ILensItemImage
    {
        /// <summary>
        /// Gets the image to use.
        /// </summary>
        Texture LensImage { get; }
    }
}
